Saturday, March 16, 2013
Do Something!
Now that I have a shiny new computer, I've decided to try and write a game.
I'll be working on Cyvasse, a fictional game from George R.R. Martin's A Song of Ice and Fire books. It's only loosely defined there, but has some similarities to chess.
Believe it or not, some uber-fans have put together actual rules for the game. There seem to be some variations (http://gameofcyvasse.com/, http://boardgamegeek.com/boardgame/136975/cyvasse, and more I'm sure), but I'll go with the one that inspired me first: http://www.reddit.com/r/boardgames/comments/19es1l/my_interpretation_of_the_game_of_thrones_cyvasse/
First decision first: which language/framework/engine should I use?
Casting about on the interwebs, there seem to be a few. Gamemaker is recommended, but the Mac version seems out of date. Unity is also big, but it costs money and seems like overkill for a little 2d board game. I'm a Ruby developer, so Gosu would work, but I would like to try a different language.
So I'll start out with Love, an open source Lua framework with what seems like a great community.
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